Ascended: The Arcane

$35.75

Ascended: The Arcane is a magic rules and spell reference for the Ascended tabletop roleplaying game, set within the epic sword-and-sorcery world of Mithayre. Written for players and Gamemasters, it combines the principles of arcane magic, the traditions through which characters learn it, and an extensive alphabetical catalogue of spells.

Arcane power comes from five fundamental Forces governing matter, motion, energy, life, and space and secrets. Their interactions allow practitioners to strengthen fortresses, unleash destructive power, reshape living bodies, reveal hidden truths, and cross impossible distances. The book explores ancient traditions learned from the living world, disciplined methods inherited from the Erusi, and independent practices developed by Mithayre’s peoples. Characters pursue mastery through knowledge and experience without predefined classes.

Rules explain learning and retaining magic, recording knowledge in grimoires, casting spells, resisting magical effects, and creating enchanted objects. They also explain how to spend and recover Mana, the caster’s reserve of magical power. Spell descriptions provide effects, casting requirements, range, duration, resistance, limits, and available learning routes. The book also presents Epic magic and historical Accordances, vast magical undertakings that changed regions and shaped Mithayre.

Designed for use with the Ascended Rules, this volume supports magical combat, exploration, intrigue, survival, and discovery. Magic offers the means to protect companions, overcome terrible enemies, and claim glory, but its use demands judgment. Exhausted reserves, hostile powers, and lasting magical consequences can make the pursuit of mastery as dangerous as the threats it is meant to defeat.

Ascended: The Arcane is a magic rules and spell reference for the Ascended tabletop roleplaying game, set within the epic sword-and-sorcery world of Mithayre. Written for players and Gamemasters, it combines the principles of arcane magic, the traditions through which characters learn it, and an extensive alphabetical catalogue of spells.

Arcane power comes from five fundamental Forces governing matter, motion, energy, life, and space and secrets. Their interactions allow practitioners to strengthen fortresses, unleash destructive power, reshape living bodies, reveal hidden truths, and cross impossible distances. The book explores ancient traditions learned from the living world, disciplined methods inherited from the Erusi, and independent practices developed by Mithayre’s peoples. Characters pursue mastery through knowledge and experience without predefined classes.

Rules explain learning and retaining magic, recording knowledge in grimoires, casting spells, resisting magical effects, and creating enchanted objects. They also explain how to spend and recover Mana, the caster’s reserve of magical power. Spell descriptions provide effects, casting requirements, range, duration, resistance, limits, and available learning routes. The book also presents Epic magic and historical Accordances, vast magical undertakings that changed regions and shaped Mithayre.

Designed for use with the Ascended Rules, this volume supports magical combat, exploration, intrigue, survival, and discovery. Magic offers the means to protect companions, overcome terrible enemies, and claim glory, but its use demands judgment. Exhausted reserves, hostile powers, and lasting magical consequences can make the pursuit of mastery as dangerous as the threats it is meant to defeat.

This is a pre-print, playtest version.